<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>fXceed</title>
	<atom:link href="http://www.fxceed.com/_wpblog/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.fxceed.com/_wpblog</link>
	<description>eXceeding Abundantly!</description>
	<lastBuildDate>Tue, 31 Jan 2012 01:01:06 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
		<item>
		<title>PopToo is updated to Version 1.3.1!</title>
		<link>http://www.fxceed.com/_wpblog/2012/01/31/poptoo-is-updated-to-version-1-3-1/</link>
		<comments>http://www.fxceed.com/_wpblog/2012/01/31/poptoo-is-updated-to-version-1-3-1/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 01:01:06 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[PopToo]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/?p=754</guid>
		<description><![CDATA[PopToo is updated to fix some minor bugs and added small performance improvement. [iTunes Link: http://itunes.com/apps/poptoo] Thank you and keep PopTooing your favorite music!]]></description>
			<content:encoded><![CDATA[<p>PopToo is updated to fix some minor bugs and added small performance improvement.</p>
<p>[iTunes Link: <a title="PopToo iTunes Link" href="http://itunes.com/apps/poptoo" target="_blank">http://itunes.com/apps/poptoo</a>]</p>
<p>Thank you and keep PopTooing your favorite music!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2012/01/31/poptoo-is-updated-to-version-1-3-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Celebrating PopToo&#8217;s First Year</title>
		<link>http://www.fxceed.com/_wpblog/2012/01/19/celebrating-poptoos-first-year/</link>
		<comments>http://www.fxceed.com/_wpblog/2012/01/19/celebrating-poptoos-first-year/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 16:58:44 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[PopToo]]></category>
		<category><![CDATA[Google App Engine]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Statistics]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/?p=737</guid>
		<description><![CDATA[PopToo recently has become one year old! I thank every PopToo Friend for finding this meager iOS app and using it everyday. To a solo developer like myself, who never had his own personal project before PopToo, any kind of interest means a lot. I can&#8217;t help but feeling grateful and be humbled by all the [...]]]></description>
			<content:encoded><![CDATA[<p>PopToo recently has become one year old!</p>
<p>I thank every PopToo Friend for finding this meager iOS app and using it everyday.</p>
<p>To a solo developer like myself, who never had his own personal project before PopToo, any kind of interest means a lot. I can&#8217;t help but feeling grateful and be humbled by all the PopToo-ings made by our Friends. Thank you so much!</p>
<p>&nbsp;</p>
<p><strong>Here are some records made with our PopToo Friends</strong>:</p>
<p>179 PopToo Friends checked-in 37419 times.</p>
<p>The first check-in was done by @revilo1390 at Jan. 5, 2011 20:13 UTC from Denver, Colorado, United States.</p>
<p>The song was &#8220;Chasing the Lights&#8221; by Last Winter.</p>
<p>Top 3 users who checked-in their songs are:</p>
<ol>
<li>@orbitat (14995 times)</li>
<li>@r_Salxixa (11818)</li>
<li>@yukino1230music (3020)</li>
</ol>
<p>11932 songs, 3719 albums and 2651 artists were identified.</p>
<p>The Most checked-in song (84 times) is titled &#8220;All I Want&#8221; by</p>
<ol>
<li>A Day to Remember&#8221; (58 times)</li>
<li>LCD Soudsystem (23)</li>
<li>The Offspring (2)</li>
<li>Cure (1)</li>
</ol>
<p>The Most checked-in album (516 times) is &#8220;The Black Swan&#8221; by &#8220;Story of the Year&#8221;</p>
<p>The Most checked-in artist (1763 times) is &#8220;A Day to Remember&#8221;</p>
<p>Top 5 songs of &#8220;A Day to Remember&#8221; are:</p>
<ol>
<li>&#8220;All Signs Point To Lauderdale&#8221; (64 times)</li>
<li>&#8220;I Heard It&#8217;s The Softest Thing Ever&#8221; (59)</li>
<li>&#8220;Better Off This Way&#8221; (59)</li>
<li>&#8220;All I Want&#8221; (58)</li>
<li>&#8220;If It Means A Lot To You&#8221; (56)</li>
</ol>
<p>Top 10 genres are:</p>
<ol>
<li>Rock</li>
<li>Pop</li>
<li>Soundtrack</li>
<li>Indie</li>
<li>Hardcore</li>
<li>Alternative</li>
<li>Punk Rock</li>
<li>Indie Rock</li>
<li>J-Pop</li>
<li>Electronica/Dance</li>
</ol>
<p>The Most checked-in Foursquare venue is &#8220;Runner Academia (1199 times) in São Paulo, Brazil</p>
<p>Top 10 cities are:</p>
<ol>
<li>Sao Paulo (Brazil)</li>
<li>San Francisco, CA</li>
<li>Vallejo, CA</li>
<li>Fremont, CA</li>
<li>Palm Coast, FL</li>
<li>Berlin, Germany</li>
<li>Mt. Shasta, CA</li>
<li>Rocklin, CA</li>
<li>Santa Barbara, CA</li>
</ol>
<p>Because of the experience in developing PopToo as my own personal project, I was able to prove my proficiency in software development and eventually got full-time employment.</p>
<p>Though I had to compromise time I may spend to improve PopToo more rapidly, having financial security freed me from the pressure to find the business model for PopToo.</p>
<p>So, I could keep PopToo as a free app without advertisements. By treating it as a non-commercial project, I didn&#8217;t have to ask for the user&#8217;s attention for the ads, but just for their satisfaction in using PopToo everyday.</p>
<p>About 3 months after PopToo&#8217;s release, an awesome app called Soundtracking was introduced. Other than its name, the app and its service were exactly how PopToo dreamed to be. Instead of feeling beaten, it taught me about the importance of knowing the limits of PopToo project. Without serious capital and additional development resources, trying to make PopToo as good as Soundtracking while having full-time job could have been the fatal disaster. It did solidify PopToo&#8217;s mission to stay non-commercial project, to be used for training me to become better iOS developer and for building meaningful relationships with PopToo Friends.</p>
<p>The future of PopToo is about becoming the Real Service. Though I&#8217;m not sure about keeping it non-commercial, I want to build great community of people who love to use PopToo. Three of the important objectives for continuing PopToo project are upgrading to have aesthetically pleasing user experience, building the web platform and utilizing geolocation more effectively. For these objectives, I guess I should learn more about graphic design and web development.</p>
<p>Again, I would like to thank all my PopToo Friends. Thank you so much for enjoying your favorite music with PopToo!</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2012/01/19/celebrating-poptoos-first-year/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PopToo is updated to Version 1.3.0!</title>
		<link>http://www.fxceed.com/_wpblog/2011/12/18/poptoo-is-updated-to-version-1-3-0/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/12/18/poptoo-is-updated-to-version-1-3-0/#comments</comments>
		<pubDate>Sun, 18 Dec 2011 11:02:05 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[PopToo]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/?p=730</guid>
		<description><![CDATA[PopToo is updated to fix some minor bugs and added small performance improvement. [iTunes Link: http://itunes.com/apps/poptoo] In about a few days PopToo becomes 1 year old. We are thinking about how we can celebrate it with PopToo Friends. Any idea is welcome! You can send an email to poptoo@fxceed.com or a tweet to @poptooco. Thank you and keep [...]]]></description>
			<content:encoded><![CDATA[<p>PopToo is updated to fix some minor bugs and added small performance improvement.</p>
<p>[iTunes Link: <a title="PopToo iTunes Link" href="http://itunes.com/apps/poptoo" target="_blank">http://itunes.com/apps/poptoo</a>]</p>
<p>In about a few days PopToo becomes 1 year old. We are thinking about how we can celebrate it with PopToo Friends. Any idea is welcome! You can send an email to <a title="PopToo's Email Account" href="mailto:poptoo@fxceed.com" target="_blank">poptoo@fxceed.com</a> or a tweet to <a title="PopToo's Twitter Account" href="http://twitter.com/poptooco" target="_blank">@poptooco</a>.</p>
<p>Thank you and keep enjoying your favorite music with PopToo!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/12/18/poptoo-is-updated-to-version-1-3-0/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iOS Tech Talk 2011 in Seoul</title>
		<link>http://www.fxceed.com/_wpblog/2011/12/08/ios-tech-talk-2011-in-seoul/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/12/08/ios-tech-talk-2011-in-seoul/#comments</comments>
		<pubDate>Thu, 08 Dec 2011 11:57:15 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[Academic]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Summary]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Software Architecture]]></category>
		<category><![CDATA[TechTalk]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/?p=718</guid>
		<description><![CDATA[[This blog does not contain any technical information. Also, I am an Apple fan, probably my blog will be purely subjective.] Today, December 8, was very special day for me. It was my birthday, which was meaningful to me and my parents. Also, it was the event day for iOS Tech Talk in Seoul, which [...]]]></description>
			<content:encoded><![CDATA[<p>[This blog does not contain any technical information. Also, I am an Apple fan, probably my blog will be purely subjective.]</p>
<p><a href="http://www.fxceed.com/_wpblog/wp-content/uploads/2011/12/Apple-announces-9-cities-dates-for-its-iOS-Tech-Talk-World-Tour-2011_518687_profile.png"><img class="aligncenter size-full wp-image-726" title="iOS Tech Talk World Tour" src="http://www.fxceed.com/_wpblog/wp-content/uploads/2011/12/Apple-announces-9-cities-dates-for-its-iOS-Tech-Talk-World-Tour-2011_518687_profile.png" alt="iOS Tech Talk World Tour" width="440" height="136" /></a></p>
<p>Today, December 8, was very special day for me.</p>
<p>It was my birthday, which was meaningful to me and my parents.</p>
<p>Also, it was the event day for iOS Tech Talk in Seoul, which was meaningful to every iOS developer in S. Korea.</p>
<p>One of the greatest things I didn&#8217;t expect from this event was to be able to meet the same instructors who were at the WWDC. In other words, this Tech Talk event can be considered as the extension of WWDC, not the another kind.</p>
<p>To some people, including myself, these instructors are the Rock Stars. They were touring around the world to excite their fans. Some people took pictures with their stars. I didn&#8217;t do it because I thought it could be perceived as objectifying them, which could be impolite. However, I just hope I don&#8217;t regret not taking pictures with them, later.</p>
<p>Aside their professional authority in the field of software development, the instructors were extremely friendly. They were so generous enough to pay good attention to people they never met before, who kept asking annoying questions. Probably, it&#8217;s their job requirement as the  Apple Evangelists. However, it&#8217;s impossible to ignore but respect their effort.</p>
<p>This one day event did impress me a lot, strengthening my positive perception about Apple and its people. They do know how to make their fans happy.</p>
<p>Allow me to reuse the tweet I shared: With these enthusiastic, friendly and yet extremely professional masters, the future of Apple will stay to be bright, I think. Even if Steve is no longer with them, with us.</p>
<p>I definitely want to attend WWDC 2012. Not only because I am eager to learn new technologies, but also I want to continue the joyful conversation I was having with the masters. Now it&#8217;s clear to me that, everything about Apple has become very personal to me.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/12/08/ios-tech-talk-2011-in-seoul/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[Korean] About my comment on the book, &#8216;Real iOS Programming without Interface Builder&#8217;</title>
		<link>http://www.fxceed.com/_wpblog/2011/12/02/korean-about-my-comment-on-the-book-real-ios-programming-without-interface-builder/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/12/02/korean-about-my-comment-on-the-book-real-ios-programming-without-interface-builder/#comments</comments>
		<pubDate>Fri, 02 Dec 2011 07:59:32 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[Academic]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Practice]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Refactor]]></category>
		<category><![CDATA[Software Architecture]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/?p=709</guid>
		<description><![CDATA[This is the comment I left at following URL: http://www.acornpub.co.kr/blog/406  &#8216;인터페이스 빌더 없이 하는 아이폰 리얼 프로그래밍&#8217; It&#8217;s about questioning the intention of the book about doing iOS development WITHOUT using  Interface Builder. It&#8217;s written without reading the book yet. I&#8217;m a strong proponent of Interface Building and its usefulness, and my comment was about [...]]]></description>
			<content:encoded><![CDATA[<p>This is the comment I left at following URL: <a title="인터페이스 빌더 없이 하는 아이폰 리얼 프로그래밍" href="http://www.acornpub.co.kr/blog/406">http://www.acornpub.co.kr/blog/406</a>  &#8216;인터페이스 빌더 없이 하는 아이폰 리얼 프로그래밍&#8217;</p>
<p>It&#8217;s about questioning the intention of the book about doing iOS development WITHOUT using  Interface Builder. It&#8217;s written without reading the book yet.</p>
<p>I&#8217;m a strong proponent of Interface Building and its usefulness, and my comment was about that not using the interface builder may not be useful for those who need to read this book, who may be new to programming. And ironically to the author&#8217;s intention, it may not be able to help creating the application which should be easily maintained and expanded.</p>
<p>(내용을 읽지 않고, 별도의 프로그래밍 관련 주제의 댓글입니다. 소개글만 읽고 적은 것이므로. 책에 대한 평가로 오해하지 말아주세요.)</p>
<p>좋은 책이 나온 것 같습니다. 인터페이스 빌더&#8217;만&#8217; 쓸 줄 아시는 분들에게 무척이나 유용하고 의미있는 내용을 가지고 있을 것이라 생각됩니다.</p>
<p>정교하고 디테일한, 100% 통제를 해서 모든 요소들을 일일이 다 챙기는 것이 중요한 프로젝트라면 당연히 코딩으로 VIEW 또한 손수 다 그리는 것이 좋을 수 있습니다.<br />
또한, .xib 은 일종의 XML 로서 parsing 과정을 거쳐야 하기 때문에, 0.001 초라도 아껴야하는 경우에는 분명 사용하지 않는 것이 맞습니다.</p>
<p>하지만, MVC 분리법에 대한 충분한 이해가 되지 않은 초보 개발자, 실제로 응용해본 경험이 적고, 그 가치를 제대로 이해하지 못한 개발자들에게는 잘못하면, VIEW-CONTROL-MODEL 에 속하는 코드들이 우후죽순 막 섞히는 결과물을 내게 만들기도 합니다. 마감날짜가 급한 경우에는 더더욱 유지보수에 문제가 있는 (앞으로 문제가 생길) &#8216;위험한 코드&#8217;를 만들게 되지요.</p>
<p>이렇게 되면 소개글에 나타난 대로 유지보수에 탁월한 해결책이 되어주지 못하게 됩니다.</p>
<p>분명 하드코딩은 중요하고, 어떤 개발환경도 반드시 이것을 가능케 해야 합니다. 하지만, 이것은 과거의 생산물이 가진 생명력을 연장하는데 좋은 것이지, 미래를 위한 혁신적인 결과물을 만드는데 장애가 되는 것이라 생각합니다.</p>
<p>그래서, 혹시라도 미래를 위해서 일해야할 초보 개발자들에게 잘못된 습관을 가지게 하거나 자칫 혼란을 주지 않을까 하네요. 컴퓨터가 할 수 있고, 컴퓨터가 해주는 것이 훨씬 더 좋은 일인데도 불구하고, 단지 자기는 이렇게 가르침 받았고, 이렇게 하고 싶다는 이유만으로 하드 코딩을 고집하는 것은 미래에 대한 좋은 준비자세가 아니라고 생각합니다.</p>
<p>또한 단지 코멘트를 많이 남기기 위해서도 좋은 이유라고 생각되지 않네요. 코멘트 대신에 코드 그 자체로 모든 내용을 표현할 수 있다면 제일 좋다고 많은 분들이 얘기하시는 것 같던데.</p>
<p>반대로, 인터페이스 빌더를 쓰면 그에 대한 설명을 구구절절 코멘트로 어딘가게 남겨둬야 하니, 아예 코멘트 없이 코딩을 하기 위해서라도 하드코딩을 하는게 좋다고 하려 하신 거라면, 적극 동감할 수는 있습니다.</p>
<p>책의 내용은 분명 추정컨데 회사내 베테랑 개발자들에게 무척이나 도움이 되겠지만, 책없이 공부할 줄 아시는 그분들에게 정작 책이 필요하지 않을 것도 같고요. 왜 그동안 이것을 공개적으로 다룬 책이 씌여지지 않았을 지 좀더 냉정한 고민을 하셨기를 바랍니다.</p>
<p>당연히 그런 고민을 하셨다면, 어떻게 하면, 인터페이스 빌더의 장점과 하드코딩의 장점을 융합해서 양쪽 모두가 가진 탁월함을 같이 쓸 수 있는 방법도 책에 써주셨을 거라 믿습니다.</p>
<p>이런 목적으로 두마리 토끼를 다 잡는데 유용한 내용을 쓰셨다면, 이런 책이 다른 곳도 아닌 한국에서 한글로 먼저 출간된 것에 엄청난 자부심을 느끼셔도 좋을 것 같습니다.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/12/02/korean-about-my-comment-on-the-book-real-ios-programming-without-interface-builder/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>My understanding in naming a Class with Prefix</title>
		<link>http://www.fxceed.com/_wpblog/2011/11/26/my-understanding-in-naming-a-class-with-prefix/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/11/26/my-understanding-in-naming-a-class-with-prefix/#comments</comments>
		<pubDate>Sat, 26 Nov 2011 16:48:32 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[Academic]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[English learning]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Practice]]></category>
		<category><![CDATA[Prefix]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Software Architecture]]></category>
		<category><![CDATA[Tip]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/?p=694</guid>
		<description><![CDATA[Many source codes, especially those which are written in kinds of C languages, almost always named their classes using prefix. Intuitively, I adopted to use this way of naming, since many GOOD ones were written in this way. My usual way of learning is by imitating. As I&#8217;ve gained more experience, it became obvious to [...]]]></description>
			<content:encoded><![CDATA[<p>Many source codes, especially those which are written in kinds of C languages, almost always named their classes using prefix.</p>
<p>Intuitively, I adopted to use this way of naming, since many GOOD ones were written in this way. My usual way of learning is by imitating.</p>
<p>As I&#8217;ve gained more experience, it became obvious to me why it&#8217;s critically helpful for programming.</p>
<p>In my case, I care quite a lot how methods and variables are named. Nicely named ones can help understanding the workflow, minimizing any confusion, thus producing reliable lines of codes.</p>
<p>However, one must careful not to use same syntax for the name of class and instance of it, since it&#8217;s difficult to distinguish if one is meant for the instance or the class. It gets worse if the class name and the instance name are as common as something like &#8216;WebViewController.&#8217;</p>
<p>Since naming instances of class happens more often than naming a class, it&#8217;s better to name the class with less common way. To make it less common, one of the easiest way is to use a prefix, elongating it to be syntactically different. For example, by using prefixed, &#8216;FXDWebViewController&#8217; for the class name, one can use &#8216;webViewController&#8217; as a name for an instance.</p>
<p>Though this instance name is quite common, you can use it as often as possible, without causing the programmer to be confused and even preventing compile time or run-time errors, as long as they are separated by scopes.</p>
<p>It gets even better when one has to use Find and Replace function, since syntactically different words are much easier to be found more quickly.</p>
<p>Also, using the prefix, you can leave it as some kind of signature, claiming your authorship and responsibility on the source codes.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/11/26/my-understanding-in-naming-a-class-with-prefix/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PopToo is updated to Version 1.2.9!</title>
		<link>http://www.fxceed.com/_wpblog/2011/10/19/poptoo-is-updated-to-version-1-2-9/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/10/19/poptoo-is-updated-to-version-1-2-9/#comments</comments>
		<pubDate>Wed, 19 Oct 2011 01:48:44 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[PopToo]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/?p=689</guid>
		<description><![CDATA[http://itunes.com/apps/poptoo As much requested feature, PopToo is updated to use #ArtistName for utilizing Twitter&#8217;s hash tagging. Now you can show how much you appreciate your favorite artist by using auto generated hash tag. Thank you and keep enjoying your favorite music with PopToo!]]></description>
			<content:encoded><![CDATA[<p><a href="http://itunes.com/apps/poptoo" rel="me nofollow" target="_blank">http://itunes.com/apps/poptoo</a></p>
<p>As much requested feature, PopToo is updated to use #ArtistName for utilizing Twitter&#8217;s hash tagging.</p>
<p>Now you can show how much you appreciate your favorite artist by using auto generated hash tag.</p>
<p>Thank you and keep enjoying your favorite music with PopToo!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/10/19/poptoo-is-updated-to-version-1-2-9/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PopToo is updated to Version 1.2.8 for iOS 5</title>
		<link>http://www.fxceed.com/_wpblog/2011/10/13/poptoo-is-updated-to-version-1-2-8-for-ios-5/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/10/13/poptoo-is-updated-to-version-1-2-8-for-ios-5/#comments</comments>
		<pubDate>Thu, 13 Oct 2011 01:21:08 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[PopToo]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/?p=677</guid>
		<description><![CDATA[http://itunes.com/apps/poptoo For new iOS 5 upgrade, PopToo has prepared it by being updated to 1.2.8 We&#8217;ve fixed some minor bugs, and improved some workflows. App Store reviewing process went so smoothly, even though it should be crazy over there reviewing immense number of updated apps for iOS 5. PopToo was submitted and approved to be [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://itunes.com/apps/poptoo" rel="me nofollow" target="_blank">http://itunes.com/apps/poptoo</a></p>
<p>For new iOS 5 upgrade, PopToo has prepared it by being updated to 1.2.8</p>
<p>We&#8217;ve fixed some minor bugs, and improved some workflows.</p>
<p>App Store reviewing process went so smoothly, even though it should be crazy over there reviewing immense number of updated apps for iOS 5. PopToo was submitted and approved to be ready for sale in about 8 hours. Thanks App Store.</p>
<p>Also, we do thank our PopToo Friends, who have been enjoying their music with PopToo iOS App everyday. It&#8217;s great joy for us to serve our users in daily basis.</p>
<p>Keep enjoying your favorite music with PopToo!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/10/13/poptoo-is-updated-to-version-1-2-8-for-ios-5/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Steve Jobs, the artist of User Experience</title>
		<link>http://www.fxceed.com/_wpblog/2011/10/07/steve-jobs-the-artist-of-user-experience/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/10/07/steve-jobs-the-artist-of-user-experience/#comments</comments>
		<pubDate>Fri, 07 Oct 2011 18:45:10 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Condolence]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/?p=669</guid>
		<description><![CDATA[On October 6th, 2011, the news of Steve Jobs&#8217; death started spreading. As a professional iOS developer, I was busy updating the applications to be prepared for upcoming iOS 5. When I heard the news, like many people, sadness immediately fell on me. It was just like what a fan could feel when our hero [...]]]></description>
			<content:encoded><![CDATA[<p>On October 6th, 2011, the news of Steve Jobs&#8217; death started spreading.</p>
<p>As a professional iOS developer, I was busy updating the applications to be prepared for upcoming iOS 5.</p>
<p>When I heard the news, like many people, sadness immediately fell on me.</p>
<p>It was just like what a fan could feel when our hero died.</p>
<p>He was like Michael Jackson to the pop music fans, Gregory Peck to the film lovers, and Bruce Lee to the martial artists.</p>
<p>Unlike them, however, Steve had used  the electronic devices and their software, which could provide the great user experience.</p>
<p>Probably, he could be the first one who had chosen this form of art, I think.</p>
<p>And Steve&#8217;s art was so entertaining and so right. None us had to be ashamed of enjoying it.</p>
<p>Like BMW drivers, Harley Davidson riders, and Stephen King readers, us Apple users are so proud of our objects.</p>
<p>Thank you, Steve Jobs, for all your awesome artifacts joyfully shared to us. We will miss you a lot.</p>
<p><a href="http://weknowmemes.com/2011/10/steve-jobs-seat-from-tuesdays-apple-event/"><img class="size-full wp-image-672 alignnone" title="Reserved seat for Steve Jobs" src="http://www.fxceed.com/_wpblog/wp-content/uploads/2011/10/reserved-seat-from-the-apple-event-yesterday.jpg" alt="" width="714" height="476" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/10/07/steve-jobs-the-artist-of-user-experience/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PopToo is updated to Version 1.2.7!</title>
		<link>http://www.fxceed.com/_wpblog/2011/09/23/poptoo-is-updated-to-version-1-2-7/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/09/23/poptoo-is-updated-to-version-1-2-7/#comments</comments>
		<pubDate>Fri, 23 Sep 2011 03:55:19 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[PopToo]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/?p=664</guid>
		<description><![CDATA[After struggling in revising the check-in process for a while, updated PopToo fixed the critical issue. While PopToo is running background, most of its views are unloaded from memory for optimal functionality. But because the controlling elements and the displaying elements were not perfectly separately, often the important elements for Auto Check-in feature were also [...]]]></description>
			<content:encoded><![CDATA[<p>After struggling in revising the check-in process for a while, updated PopToo fixed the critical issue.</p>
<p>While PopToo is running background, most of its views are unloaded from memory for optimal functionality. But because the controlling elements and the displaying elements were not perfectly separately, often the important elements for Auto Check-in feature were also unloaded along with the displaying ones.</p>
<p>If Auto Check-in was initiated while being in background, the count-down seconds and the indicators for phases of process, which used to be residing in the displaying objects, were not being activated.</p>
<p>It didn&#8217;t affect Auto Check-in itself, but when PopToo was restored while it was in the middle of count-down, the displaying elements were not showing the current state of Auto Check-in correctly with count-down seconds.</p>
<p>This issue is fixed by completely separating the controlling objects from the displaying object which may have been unloaded while PopToo is running background.</p>
<p>Thank you for your patience, and keep enjoying your favorite music with PopToo!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/09/23/poptoo-is-updated-to-version-1-2-7/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Coding while Commuting</title>
		<link>http://www.fxceed.com/_wpblog/2011/09/03/coding-while-commuting/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/09/03/coding-while-commuting/#comments</comments>
		<pubDate>Sat, 03 Sep 2011 07:07:18 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[Practice]]></category>
		<category><![CDATA[Tip]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/?p=642</guid>
		<description><![CDATA[Last week, I&#8217;ve been coding while commuting to my office. Due to busy schedule for our projects, being required to learn Cocos2d framework, and having own desire to utilize my time to its fullest, I began to train myself to be more comfortable at coding while commuting using bus. I use long distance bus from my [...]]]></description>
			<content:encoded><![CDATA[<p>Last week, I&#8217;ve been coding while commuting to my office. Due to busy schedule for our projects, being required to learn Cocos2d framework, and having own desire to utilize my time to its fullest, I began to train myself to be more comfortable at coding while commuting using bus.</p>
<p>I use long distance bus from my home to subway station, and take a train to the office. It takes about an hour for bus ride and about 20 minutes for subway transit. And almost every time, I&#8217;ve been able to take a sit in the bus. In other words, I have an hour at my disposal to do something productive, such as coding.</p>
<p><div id="attachment_649" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.nytimes.com/2010/02/12/education/12bus.html"><img class="size-medium wp-image-649" title="Coding while Commuting" src="http://www.fxceed.com/_wpblog/wp-content/uploads/2011/09/12bus_CA0-popup-300x194.jpg" alt="[New York Time] Wi-Fi Turns Rowdy Bus Into Rolling Study Hall" width="300" height="194" /></a><p class="wp-caption-text">from New York Times</p></div>Typing and building using Xcode works just fine, especially if you are free from needing to use big external display, comfortable desk and chair. When I do occasionally need to use internet, my iPhone 4 can provide personal hotspot. However, coding without internet browsing is not bad at all for me, since it lasts only about an hour.</p>
<p>During this hour of coding, somehow I could be able to focus on my coding more efficiently than while sitting  comfortably in my office. I suspect it&#8217;s because of using only Xcode with all other apps being closed, and encouraging myself to find solutions from my own stuff, rather than passively search answers from internet. Also, knowing the bus ride would last only for an hour, I could just focus on finishing miniscule but important matters which could be fixed quickly.</p>
<p>Because of this good experience, I began to have stronger desire to get Macbook Air. This lightweight compact laptop will surely make my coding while commuting more enjoyable, though my current 13&#8243; Macbook Pro is not so bad at all. Guess I need to find about opinions of the developers using Macbook Air with Xcode, and how to deal with disadvantages.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/09/03/coding-while-commuting/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Why having personal projects is critical for a software developer?</title>
		<link>http://www.fxceed.com/_wpblog/2011/08/08/why-having-personal-projects-is-critical-for-a-software-developer/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/08/08/why-having-personal-projects-is-critical-for-a-software-developer/#comments</comments>
		<pubDate>Mon, 08 Aug 2011 15:24:27 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[Academic]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[Practice]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/?p=625</guid>
		<description><![CDATA[I would like to share my reasons, based on what I learned from other developers, to have personal projects outside of professional jobs. Unless you are a super genius, who can implement newly acquired knowledge flawlessly at once, it&#8217;s inevitable to make mistakes in programming based on new ideas. Your choice for solutions will need [...]]]></description>
			<content:encoded><![CDATA[<p>I would like to share my reasons, based on what I learned from other developers, to have personal projects outside of professional jobs.</p>
<p>Unless you are a super genius, who can implement newly acquired knowledge flawlessly at once, it&#8217;s inevitable to make mistakes in programming based on new ideas. Your choice for solutions will need to be revised repeatedly. It may require number of customizations to accommodate merging these solution with codes from other developers or from older projects, though they are working just fine with no problems by themselves.</p>
<p>At early stage, your professional job will provide this kind of challenges many times, allowing you to grow patience in dealing with errors and testing implementations to find the right solutions. Sooner or later, you may find yourself simply customizing lines of codes for already solved problems. In other words, your job will get easier as your professional experience grows.</p>
<p>Unlike many other professional fields, new technologies are introduced so often, much faster than we can keep up with. But until your project manager or supervising developer decide to use these new technologies, you may only hear about them, if this is the worst case.</p>
<p>Your ability to implement new ideas, that you&#8217;ve practiced so hard, will become dull or inefficient. And what makes it more depressing is that this kind of backsliding happens very quickly and drastically. When finally new technologies are required for your projects, it could be embarrassing that your development skill is much like how it were at the early stage of your profession.</p>
<p>Having your personal projects not only mean that you build something, but also that you make own decisions. Because you are in charge, you can test your implementation skill with new technologies without waiting for anything. Whether your attempt to use new ideas is successful or not, you will be prepared to deal with issues later when it&#8217;s much needed for real jobs assigned by your employer.</p>
<p>Along with technical decisions, you can also make scheduling one on your own, without any constraints. Of course, once it&#8217;s public and used by many others, you may have to listen to their requests and satisfy their demands as soon as possible. However, it&#8217;s done proactively, being able to lengthen or even shorten the development time as you like. This sense of controlling time is probably only possible if you have complete ownership of your project, which is by having personal project outside of your job.</p>
<p>Also, no matter how much dedication you&#8217;ve put into your works, technically these jobs assigned by your employer are actually not yours. These most useful evidences for proving your skills may not be permitted to be used when you are applying for a new job from another company. But with you own personal projects, you can just submit them to be fully analyzed without any guilt but with great confidence. It&#8217;s always better to silently show what you are so good at, than just loudly speak about it.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/08/08/why-having-personal-projects-is-critical-for-a-software-developer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Started research and development using Cocos2D</title>
		<link>http://www.fxceed.com/_wpblog/2011/08/01/started-research-and-development-using-cocos2d/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/08/01/started-research-and-development-using-cocos2d/#comments</comments>
		<pubDate>Mon, 01 Aug 2011 15:05:17 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[Academic]]></category>
		<category><![CDATA[Personal]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/?p=620</guid>
		<description><![CDATA[Today my employer company started research and development using Cocos2D. For diversifying our catalog of iOS application and eventually make more profit, we began to take game development very seriously. Since none of our iOS developers have experience in this area, we selected Cocos2D as the entry framework. Probably in the future, we may venture [...]]]></description>
			<content:encoded><![CDATA[<p>Today my employer company started research and development using Cocos2D.</p>
<p>For diversifying our catalog of iOS application and eventually make more profit, we began to take game development very seriously. Since none of our iOS developers have experience in this area, we selected Cocos2D as the entry framework. Probably in the future, we may venture into more serious game engine, such Unity or Unreal.</p>
<p>My first impression from Cocos2D is, how friendly the framework is structured for avid Cocoa Touch developers. Many of coding conventions are almost identical to that of Cocoa&#8217;s. If you have already good experience in iOS development, whole aspect of the project and its architecture, then graphical game specific elements are the only problems you should work on, based my initial observation.</p>
<p>The important elements of Cocos2D, Director, Scene, Layer, Sprite have its counterparts that are UIApplicationDelegate, UiViewController, UIView, and UIControl, making it easier to understand. Utilizing default structure and the objects of iOS application, you can focus mainly on graphics problems, which are the majority of game development, I believe.</p>
<p>We expect to save a lot of time for development using Cocos2D. As a new comer in this field, our company will make a lot of mistakes, but if those trials can be tackled rapidly, though we may not have blockbuster success for each iteration, at least we will learn a lot of game development and increase our chance to have successful result next time.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/08/01/started-research-and-development-using-cocos2d/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>About PopToo&#8217;s Foursquare account</title>
		<link>http://www.fxceed.com/_wpblog/2011/07/29/about-poptoos-foursquare-account/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/07/29/about-poptoos-foursquare-account/#comments</comments>
		<pubDate>Fri, 29 Jul 2011 15:48:46 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[PopToo]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Foursquare]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/?p=612</guid>
		<description><![CDATA[PopToo has been making mistakes in not being active in managing Foursquare account. For simple reason, such as having too little time for managing PopToo project due to working for my employer, I almost ignored importance of managing Foursquare account, contrasting to my activeness in PopToo&#8217;s Twitter account. At least, I should be aware of [...]]]></description>
			<content:encoded><![CDATA[<p>PopToo has been making mistakes in not being active in managing Foursquare account.</p>
<p>For simple reason, such as having too little time for managing PopToo project due to working for my employer, I almost ignored importance of managing Foursquare account, contrasting to my activeness in PopToo&#8217;s Twitter account.</p>
<p>At least, I should be aware of Foursquare Friendship Requests from our PopToo Friends and accept them for building relationships. Though many of them were sent when PopToo&#8217;s email weren&#8217;t active, making it too hard to be notified about them, it&#8217;s definitely my mistake for not being responsive.</p>
<p>Though it&#8217;s too late, I accepted their Friendship Requests. I just hope our PopToo Friends are much forgiving and understand some limits of PopToo project and its developer.</p>
<p>From now on, as PopToo&#8217;s dedicated developer, I will try to spend more time using Foursquare. This is much needed for me to learn more about Foursquare&#8217;s API, so I can bring more Foursquare related new feature for PopToo iOS App.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/07/29/about-poptoos-foursquare-account/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PopToo&#8217;s one reason for performance lagging: Unreleased allocation</title>
		<link>http://www.fxceed.com/_wpblog/2011/07/22/found-one-critical-reason-for-performance-lagging-unreleased-allocation/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/07/22/found-one-critical-reason-for-performance-lagging-unreleased-allocation/#comments</comments>
		<pubDate>Fri, 22 Jul 2011 15:19:11 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[PopToo]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[memory allocation]]></category>
		<category><![CDATA[Performance]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/?p=607</guid>
		<description><![CDATA[PopToo uses Core Data extensively. However, the way it uses fetched objects is not good for memory management, especially for an app like PopToo, which is focused on running background. Unlike what&#8217;s often recommended, PopToo simply uses a few number of NSMutableArray instances to manage fetched objects from Core Data. Due to the original design [...]]]></description>
			<content:encoded><![CDATA[<p>PopToo uses Core Data extensively. However, the way it uses fetched objects is not good for memory management, especially for an app like PopToo, which is focused on running background.</p>
<p>Unlike what&#8217;s often recommended, PopToo simply uses a few number of NSMutableArray instances to manage fetched objects from Core Data. Due to the original design structure for sectioning these objects into UITableView based on time or distance, I have postponed to use NSFetchedResultsController instead.</p>
<p>Though the design has worked as I intended, using NSMutableArray wasn&#8217;t the right way. As PopToo is running background, new objects will be constantly added, when new stream of PopToo Friends&#8217; check-in data is downloaded and when the user checks-in his media information. Inevitably, memory allocation for NSMutableArrays will be grown until the user terminates PopToo, or the device system does. And as they grow, performance of PopToo is affected, which is more visible when it&#8217;s restoring to be active from being background.</p>
<p>For next update, I will refactor PopToo&#8217;s workflow to be more suitable for running background. Memory allocation will be strictly minimized, instead fetching objects from Core Data will be refreshed more often. I am fully aware that fetching requires some time and may not be the right solution for better performance, but I am confident it will make PopToo&#8217;s lagging issues to be less visible, enhancing the user experience.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/07/22/found-one-critical-reason-for-performance-lagging-unreleased-allocation/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Optimizing PopToo’s performance: Found the cause which can’t be removed</title>
		<link>http://www.fxceed.com/_wpblog/2011/06/25/optimizing-poptoo%e2%80%99s-performance-found-the-cause-which-can%e2%80%99t-be-removed/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/06/25/optimizing-poptoo%e2%80%99s-performance-found-the-cause-which-can%e2%80%99t-be-removed/#comments</comments>
		<pubDate>Sat, 25 Jun 2011 13:50:18 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[PopToo]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Performance]]></category>
		<category><![CDATA[Refactor]]></category>
		<category><![CDATA[Testing]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/?p=599</guid>
		<description><![CDATA[Lately, I&#8217;ve been doing some tests on my iOS app of PopToo project to optimize its performance. The main situation I wanted to solve was when the PopToo is restoring to be Active from being in Background, it freezes for at least a second before starting to respond to user interaction. I&#8217;ve examined a few [...]]]></description>
			<content:encoded><![CDATA[<p>Lately, I&#8217;ve been doing some tests on my iOS app of PopToo project to optimize its performance.</p>
<p>The main situation I wanted to solve was when the PopToo is restoring to be Active from being in Background, it freezes for at least a second before starting to respond to user interaction.</p>
<p>I&#8217;ve examined a few areas and these three areas came to my attention: saving transformable objects in Core Data model, delayed selector callings for dismissing certain views while in background, and activating different accuracies for Core Location service. I tested them by eliminating each one.</p>
<p>Initially, I thought saving transformable objects in Core Data was the main cause. As recommended by many, I changed it to store numerical data types. Though it could save some storage space, which may positively affect migrating to new database scheme in the future, it didn&#8217;t solve the problem of experiencing freezing.</p>
<p>Next, delayed selector callings for dismissing certain views were dealt by simply excluding them to be used simpler without delay. Which had started for dismissing keyboards when PopToo iOS App goes background, gradually became too complicated, and currently requiring to be refactored anyway.</p>
<p>For saving device power, PopToo changes Core Location service accuracies to be Best if it&#8217;s Active, or ThreeKilometers if it&#8217;s in Background. And this is the spot where PopToo&#8217;s performance is significantly lagged. Core Location seemed to do a lot of critical jobs, that are important enough to cause freezing for a while, when it&#8217;s activating stronger accuracy.</p>
<p>Though a cause of performance lagging was found, I couldn&#8217;t develop ways around it yet. Since it&#8217;s very important and useful way to save device power while using PopToo&#8217;s Auto Check-in features, this accuracy changing can&#8217;t be removed.</p>
<p>Also, PopToo&#8217;s lagging interval seemed to get longer as it&#8217;s kept running until being terminated. This means there can be other reasons too, in different areas. I&#8217;m guessing it&#8217;s related to memory management.</p>
<p>Guess my search is to be continued.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/06/25/optimizing-poptoo%e2%80%99s-performance-found-the-cause-which-can%e2%80%99t-be-removed/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Talented people are happy to help others using their talents</title>
		<link>http://www.fxceed.com/_wpblog/2011/06/17/talented-people-are-happy-to-help-others-using-their-talents/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/06/17/talented-people-are-happy-to-help-others-using-their-talents/#comments</comments>
		<pubDate>Fri, 17 Jun 2011 16:16:01 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[Academic]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/?p=591</guid>
		<description><![CDATA[Everyone is so good at something, and asking for his help is actually easier than it seems. When working together, however, some people feel reluctant to reach out for help, thinking it might be interfering or distracting the co-worker. And so they decide to try to solve the problems by themselves. It causes initially small [...]]]></description>
			<content:encoded><![CDATA[<p>Everyone is so good at something, and asking for his help is actually easier than it seems.</p>
<p>When working together, however, some people feel reluctant to reach out for help, thinking it might be interfering or distracting the co-worker. And so they decide to try to solve the problems by themselves. It causes initially small problems to become bigger than when they are first appeared, making it even harder to ask for help later.</p>
<p>From the beginning, it was never possible for them to find the solutions on their own, since they are not prepared for certain problems at all. But people often forget that, in many areas, trying is not sufficient enough for finishing the assignments in the right ways.</p>
<p>For example, when you are writing in English, no matter how much you are willing, focused, and diligently browsing through dictionaries and utilizing translating tools, it&#8217;s never faster than a native English speaker can write. And the finished writing will definitely require a few number of revisions before finally becoming acceptable.</p>
<p>If you have a co-worker who is so good at writing in English, just ask for help as early as possible and as often as possible. Since tasks are smaller if they are requested in this way, and he is naturally prepared to use his English fluently and confidently, almost always he will happily accept the request for help.  It&#8217;s much better than bringing the big assignment with so little time before deadline, worrying if the co-worker will hate you. Likewise, similar principle can be practiced in many other areas.</p>
<p>Talented people are happy to help others using their talents. Their talents are meant to be used to help others. Though it&#8217;s tough and we are busy doing our own tasks, it&#8217;s critical to remind ourselves that we commute to workplaces which are essentially set up for the us workers to work together.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/06/17/talented-people-are-happy-to-help-others-using-their-talents/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Renewing domain and hosting services</title>
		<link>http://www.fxceed.com/_wpblog/2011/06/06/renewing-domain-and-hosting-services/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/06/06/renewing-domain-and-hosting-services/#comments</comments>
		<pubDate>Mon, 06 Jun 2011 05:39:06 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Domain]]></category>
		<category><![CDATA[Hosting]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[MySQL]]></category>
		<category><![CDATA[PHP]]></category>

		<guid isPermaLink="false">http://www.fxceed.com/_wpblog/2011/06/06/renewing-domain-and-hosting-services/</guid>
		<description><![CDATA[Hosting and domain renewing time has come. And by examining what new options are available, I could also review what resources I have for development. Hardware, iOS developer connection membership, and other subscriptions, are usually fixed cost, with little variety. But most of all, I need them with no other choice. Fortunately, considering their importance, [...]]]></description>
			<content:encoded><![CDATA[<p>Hosting and domain renewing time has come. And by examining what new options are available, I could also review what resources I have for development.</p>
<p>Hardware, iOS developer connection membership, and other subscriptions, are usually fixed cost, with little variety. But most of all, I need them with no other choice. Fortunately, considering their importance, many of them are quite affordable, relatively.</p>
<p>But domain registration and hosting is different story. There are so many different options for different purposes. New options can be found from many places.</p>
<p>For domain registration, I used GoDaddy, but just transferred all my domains to Hover. Except for being cheap, there is almost no advantages in using GoDaddy. Their interface is so crude and excluding privacy option in basic purchasing of domain is not right, I think.</p>
<p>For hosting, I decided to stay with generic PHP and MySQL combination for one more year. Though there are disadvantages, it seems nice option for my personal blogging. I seriously thought about using Squarespace, but until my projects are grown big to attract so much traffic, having inexpensive hosting with option to use multiple WordPress installations sounded good to me. Also, revitalized respect for PHP and MySQL affected me to make such decision.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/06/06/renewing-domain-and-hosting-services/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dealing with busy situation of finalizing development</title>
		<link>http://www.fxceed.com/_wpblog/2011/05/04/dealing-with-busy-situation-of-finalizing-development/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/05/04/dealing-with-busy-situation-of-finalizing-development/#comments</comments>
		<pubDate>Wed, 04 May 2011 14:59:11 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Software Architecture]]></category>

		<guid isPermaLink="false">http://thickbrows.fatcow.com/_fxceed/_wpblog/?p=581</guid>
		<description><![CDATA[About last 5 days were dedicated to prepare newly developed iOS app to be submitted to the App Store. During those days, unknown but high priority errors were found and prevented other issues to be solved in time. It was extremely stressful to find the causes and solutions, especially if every line of code compiled [...]]]></description>
			<content:encoded><![CDATA[<p>About last 5 days were dedicated to prepare newly developed iOS app to be submitted to the App Store. During those days, unknown but high priority errors were found and prevented other issues to be solved in time. It was extremely stressful to find the causes and solutions, especially if every line of code compiled and worked just fine. As expected, the main causes were architecture related, run-time issues, which are usually considered to be more difficult than anything else.</p>
<p>What made me more frustrated was that, the architecture was working just fine until new feature were added for the requests that were made so late as when we were just ready to submit the product to the App Store. As we were adding new feature, processes were changed and other components were affected without our knowledge. To those who request, it&#8217;s just one more feature. However, to those who develop, it&#8217;s one more variable affecting entire system.</p>
<p>Also, I have realized how inexperienced I am, especially if I am under time constraining situation. If newly added feature is not working right at first, I easily lost confidence in my own design of software, and attempted to modify it to accommodate the new feature. And because this modification on the currently working design was made hastily, I often overlooked how important components were affected by recent change.</p>
<p>I should have more training on staying calm and keeping the confidence in finely working software design in the midst the frantic development.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/05/04/dealing-with-busy-situation-of-finalizing-development/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>My thoughts on teaching English grammar in S. Korea</title>
		<link>http://www.fxceed.com/_wpblog/2011/04/30/my-thoughts-on-teaching-english-grammar-in-s-korea/</link>
		<comments>http://www.fxceed.com/_wpblog/2011/04/30/my-thoughts-on-teaching-english-grammar-in-s-korea/#comments</comments>
		<pubDate>Sat, 30 Apr 2011 06:30:24 +0000</pubDate>
		<dc:creator>petershine</dc:creator>
				<category><![CDATA[Academic]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[English learning]]></category>
		<category><![CDATA[Korea]]></category>

		<guid isPermaLink="false">http://thickbrows.fatcow.com/_fxceed/_wpblog/?p=578</guid>
		<description><![CDATA[Studying English grammar should be approached as trustful confirmation to what learners are discovering from actually using English everyday. To me, the biggest mistake of many teachers in S. Korea is treating English grammar as REGULATIONS to be instructed BEFORE using English. Without actually using English, learning CONVENTIONS or USAGES from other examples FIRST, just [...]]]></description>
			<content:encoded><![CDATA[<p>Studying English grammar should be approached as trustful confirmation  to what learners are discovering from actually using English everyday.</p>
<p>To me, the biggest mistake of many teachers in S. Korea is treating  English grammar as REGULATIONS to be instructed BEFORE using English.</p>
<p>Without actually using English, learning CONVENTIONS or USAGES from  other examples FIRST, just knowing REGULATIONS will not help you at all.</p>
<p>Let&#8217;s admit. We are spending TOO MUCH MONEY for English education, and  yet there are still TOO MANY PEOPLE not doing well. It&#8217;s wrong.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.fxceed.com/_wpblog/2011/04/30/my-thoughts-on-teaching-english-grammar-in-s-korea/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

